Pick objects, and set DOF focus point in the rendered image – works in both the VFB (during IR, final render, or after rendering is complete) and in the docked viewport IR.– Works as expected with LightMix and other Corona tools – Each light source can have caustics enabled or disabled – Refractive caustics can include dispersion (hello Dark Side of the Moon!) – Handles reflective caustics and refractive caustics – Easy to set up with just a click or two Caustics – We think these are the best caustics in any render engine!.Post Processing in the VFB: So we’re happy with our image, but how about pushing it to the next level with some post effects, here we look at further Tone mapping controls, Luts, as well as bloom and glare.Install while you read the detailed breakdown! You’ll find the latest version at: ĭemo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 4 from the link above, and activate the demo license right within Max, and then you’ll be creating caustics in no time! Enjoy! QUICK FACTS.Additional lighting: We’ve got our main skylight but what about adding some additional lights to the scene….Adding Assets: Importing assets to our scene and assigning textures to them. ![]() Render Settings: Let's head over to our Cinema 4D render settings tab, then to the Corona settings and we can set some parameters, such as Pass Limit/Noise level limit - which directly affects the amount of time the image will render for.Adding a Corona Camera to the scene: With our materials on the windows we need to setup a camera that we can render from – we create a Corona one (with a pre-applied Corona camera tag, from the Corona menu).Introduction to materials/Material Library: Now that we’ve added our CoronaSky to the scene and gone inside our room, we need to be able to see through our windows to allow light to fill our room!.To compensate for an exterior scenario, we can turn on tone mapping and dial down the exposure to an appropriate level that we are happy with. ![]() This is because the default exposure is set up for an interior scenario with the Daylight system. You will immediately notice that the scene renders extremely bright. Your first render/introduction to IR & the VFB: You can now do your first render.Along the top menu bar click on Corona > CoronaSky and a Corona Sky will be added to your scene. Let’s use the Corona Daylight system to get some simple realistic outdoor lighting. Add a CoronaSky: We need some lighting in our scene as well.First steps: Opening our blank scene with just the geometry and quickly exploring it, as well as setting Corona as the render engine for Cinema 4D to use.Download the empty Interior Scene if you want to follow along. ![]()
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